The E.D.G.E. Method

The latest Boy Scout requirements for Tenderfoot and Life ranks require the Scout to use the BSA EDGE method to help somebody else learn a skill. This is a four step method for teaching a skill. It is sometimes called Scoutings Teaching EDGE.

 

The EDGE Method

The EDGE method is a four step method for teaching a skill:

  • Explain

  • Demonstrate

  • Guide

  • Enable

Explain

First explain what you will be doing. Tell them the steps involved. Visual aids might be helpful for this step. Use questions to gauge their understanding.

Demonstrate

Show them how to do the skill. Demonstrate the steps using the actual materials. Describe what you are doing.

Guide

Let them practice the skill. Guide and coach them as they try to do it themselves. This step will take the most time.

Enable

Enable them by letting them do the skill themselves without any intervention.

 

 

An example of a Scout using the EDGE Method to teach how to fold a paper airplane

Explain: He explained how they would make a paper airplane.     

Demonstrate: He got out a piece of paper and showed them how to make the paper airplane.

Guide: He gave each of them a piece of paper and described each step. As he described the step, they did it with  

            their pieces of paper.

Enable: He gave them each another piece of paper and told them to make a paper airplane on their own.

“Tell me and I forget, teach me and I may remember, involve me and I learn.”

                                                                                                -Benjamin Franklin

The following Rank Requirements are specific to the EDGE Method:

 

Tenderfoot

     8. Describe the steps in Scouting’s Teaching EDGE method. Use the Teaching EDGE method to teach another person how to tie the

         square knot.

 

Life

     6. While a Star Scout, use the Teaching EDGE method to teach another Scout (preferably younger than you) the skills from ONE of the

          following choices, so that he is prepared to pass those requirements to his Scoutmaster’s satisfaction.

              1. Tenderfoot—4a and 4b (first aid)
                        4a. Show first aid for the following:

                                        -Simple cuts and scrapes

                                        -Blisters on the hand and foot

                                        -Minor (thermal/heat) burns or scalds (superficial, or first-degree)

                                        -Bites or stings of insects and ticks

                                        -Venomous snakebite

                                        -Nosebleed

                                        -Frostbite and sunburn

                                        -Choking

                        4b. Describe common poisonous or hazardous plants; identify any that grow in your local area or campsite location. Tell

                              how to treat for exposure to them.

                2. Second Class—Second Class 2b, 2c, and 2d (cooking/tools)
                        2b. Use the tools listed in Tenderfoot requirement 3d to prepare tinder, kindling, and fuel wood for a
cooking fire.
                        2c.  At an approved outdoor location and time, use the tinder, kindling, and fuel wood from Second
Class requirement 2b to

                               demonstrate how to build a fire. Unless prohibited by local fire, light the fire. After allowing the flames to burn safely

                               for at least two minutes, safely extinguish the flames with minimal impact to the fire site.
                        2d. Explain when it is appropriate to use a lightweight stove and when it is appropriate to use a
propane stove. Set up a

                               lightweight stove or propane stove. Light the stove, unless prohibited by local fire restrictions. Describe the safety

                               procedures for using these types of stoves.

                3. Second Class 3a and 3d (navigation)
                        3a. Demonstrate how a compass works and how to orient a map. Use a map to point out and tell the 
meaning of the 

                              symbols.
                        3d. Demonstrate how to find directions during the day and at night without using a compass or an
 electronic device.

                4. First Class 3a, 3b, 3c, and 3d (tools)
                        3a. Discuss when you should and should not use lashings.
                        3b. Demonstrate tying the timber hitch and clove hitch.
                        3c. Demonstrate tying the square, shear, and diagonal lashings by joining two or more poles or staves together.
                        3d. Use lashings to make a useful camp gadget or structure.

                 5. First Class 4a and 4b (navigation)
                        4a. Using a map and compass, complete an orienteering course that covers at least one mile
and requires measuring the

                              height and/or width of designated items (tree, tower, canyon, ditch, etc.).
                        4b. Demonstrate how to use a handheld GPS unit, GPS app on a smartphone, or other electronic
 navigation system. Use

                              GPS to find your current location, a destination of your choice, and the route you will take to get there. Follow that

                              route to arrive at your destination.
                 6. Second Class 6a and 6b (first aid)

                       6a. Demonstrate first aid for the following:

                                      - Object in the eye

                                      - Bite of a warm-blooded animal

                                      - Puncture wounds from a splinter, nail, and fishhook

                                      - Serious burns (partial thickness, or second-degree)

                                      - Heat exhaustion

                                      - Shock

                                      - Heatstroke, dehydration, hypothermia, and hyperventilation

                       6b. Show what to do for “hurry” cases of stopped breathing, stroke, severe bleeding, and ingested poisoning.

                 7. First Class 7a and 7b (first aid)
                       7a. Demonstrate bandages for a sprained ankle and for injuries on the head, the upper arm, and the
 collarbone.
                       7b. By yourself and with a partner, show how to:

                                      - Transport a person from a smoke-filled room.

                                      - Transport for at least 25 yards a person with a sprained ankle.

                 8. Three requirements from one of the required Eagle merit badges, as approved by your Scoutmaster.

© 2019 Troop 685. Pflugerville, TX